One thing Manga Studio makes infinitely easier than other programs, or working traditionally, is frame borders.
But how about curved frames?
The first time I ever used a curved frame border was on this page. This was when I was still doing the comic with traditional media and I used a bottle to trace the outline. (Did I ever mention that I hate my old art?)
The second time I used a round frame was here. I was still drawing on paper, but this time I added the round frames with Paintshop. There has to be an easier way, right?
While MS makes frames super easy, it trades some flexibility for it. The ‘cut frame border’ tool can only be used as a line, poly line, or a spline. Good luck getting perfect circles with that. Or maybe there’s a way and I’m just not seeing it? While I consider myself pretty well versed with Manga Studio by now, I still discover new things on a regular basis, so leave a comment if I am being dumb.
I didn’t really feel the need to use round frames since then, but maybe I just didn’t want to deal with the hassle…
— guigar (@guigar) May 11, 2014
Looks like other people are thinking about this as well.
So I sat down and tried the best way I could think of to do a curved frame with Manga Studio, while recording the process.
That’s what I came up with and I think it’s okay. As it turns out, even with Manga Studio, you still have to do some manual labor.
An alternative to the “whiteout” I used would probably be a layer mask, that way I could still keep all the layers separate and not deal with the magic wand hassle I encountered near the end of the video.
Apropos magic wand.
The tool I used to delete everything outside the panel borders refers only to certain layers set as ‘reference layers’. You can have multiple reference layers and they are marked with what appears to be a lighthouse… I guess?
You can also use reference layers for the paint-bucket tool, to easily color in lineart while keeping the layers seperate.
These are the settings I used in this case, but I change them a lot, depending on the resolution of the image and the types of lines I’m working with.
Anyway, this was my first sorta kinda tutorial, let me know if you’d be interested in more of this.